Grant Palmer

(Author)

Physics for Game ProgrammersPaperback, 20 April 2005

Physics for Game Programmers
Qty
1
Turbo
Ships in 2 - 3 days
In Stock
Free Delivery
Cash on Delivery
15 Days
Free Returns
Secure Checkout
Buy More, Save More
Turbo Shipping
Print Length
472 pages
Language
English
Publisher
Apress
Date Published
20 Apr 2005
ISBN-10
159059472X
ISBN-13
9781590594728

Description

This book illustrates how to infuse compelling and realistic action into game programming--even if you don't have a college-level physics background! This book covers the basic physics and mathematical models and then shows clearly how to implement them basics to accurately simulate the motion and behavior of cars, planes, projectiles, rockets, and boats.

Product Details

Author:
Grant Palmer
Book Format:
Paperback
Country of Origin:
US
Date Published:
20 April 2005
Dimensions:
23.55 x 19.18 x 2.57 cm
ISBN-10:
159059472X
ISBN-13:
9781590594728
Language:
English
Location:
Berkeley, CA
Pages:
472
Publisher:
Weight:
821 gm

Related Categories


Need Help?
+971 6 731 0280
support@gzb.ae

About UsContact UsPayment MethodsFAQsShipping PolicyRefund and ReturnTerms of UsePrivacy PolicyCookie Notice

VisaMastercardCash on Delivery

© 2024 White Lion General Trading LLC. All rights reserved.