Design and develop sophisticated 2D games that are as much fun to make
as they are to play. From particle effects and pathfinding to social
integration and monetization, this complete tour of Apple's powerful
suite of game technologies covers it all. Familiar with Swift but new to
game development? No problem. Start with the basics and then layer in
the complexity as you work your way through three exciting - and fully
playable - games. In the end, you'll know everything you need to go off
and create your own video game masterpiece for any Apple platform.
Discover the power of Apple Game Frameworks, Xcode, and Swift by
building three exciting games: Gloop Drop - a new twist on a classic
arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a
social player vs. player mobile dice game. With Apple Game Frameworks,
you can create high-performance, power-efficient games that work across
all Apple platforms, including iOS, macOS, tvOS, and watchOS.
In this book, you'll discover how to...
Design and develop rich 2D gaming experiences using Apple's built-in
game frameworks. Harness the power of SpriteKit using Xcode and Swift to
create engaging player experiences. Use the visual Scene Editor to build
complete scenes. Unleash the power of the Particle Editor to create
amazing effects. Use GameplayKit to add advanced features to your games
like pathfinding, artificial intelligence, and complex rule systems.
Build larger, more complex worlds with tile maps and Xcode's visual Tile
Map editor. Bring people together using GameKit and Game Center, Apple's
social gaming network. Increase revenue with third-party banner ads and
rewarded ads using Google AdMob (TM). Monetize your games with StoreKit
and in-app purchases.
So, grab your gear and get your game on - it's time to level up your
skills.
What You Need:
macOS Mojave 10.14.6 or newer
Xcode 11.3 or newer
Basic knowledge of Swift 5.1.4 or newer