Learn to build cross-platform mobile apps using the latest features in
Xamarin.Forms 4 with the help of a series of projects including apps for
real-time chatting, AR games, location-tracking, weather, photo
galleries, and much more
Key Features
- Develop mobile apps, AR games, and chatbots of varying complexity with
the help of real-world examples
- Explore the important features of Xamarin.Forms 4 such as Shell,
CollectionView, and CarouselView
- Get to grips with advanced concepts such as AR and VR and machine
learning for mobile development
Book Description
Xamarin.Forms is a lightweight cross-platform development toolkit for
building apps with a rich user interface. Improved and updated to cover
the latest features of Xamarin.Forms, this second edition covers
CollectionView and Shell, along with interesting concepts such as
augmented reality (AR) and machine learning.
Starting with an introduction to Xamarin and how it works, this book
shares tips for choosing the type of development environment you should
strive for when planning cross-platform mobile apps. You'll build your
first Xamarin.Forms app and learn how to use Shell to implement the app
architecture. The book gradually increases the level of complexity of
the projects, guiding you through creating apps ranging from a location
tracker and weather map to an AR game and face recognition. As you
advance, the book will take you through modern mobile development
frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You'll be
able to customize your apps for both Android and iOS platforms to
achieve native-like performance and speed. The book is filled with
engaging examples, so you can grasp essential concepts by writing code
instead of reading through endless theory.
By the end of this book, you'll be ready to develop your own native apps
with Xamarin.Forms and its associated technologies, such as .NET Core,
Visual Studio 2019, and C#.
What you will learn
- Set up Xamarin.Forms to build native apps with code-sharing
capabilities
- Understand the core aspects of developing a mobile app, such as its
layout, UX, and rendering
- Use custom renderers to gain platform-specific access
- Discover how to create custom layouts for your apps with Xamarin.Forms
Shell
- Use Azure SignalR to implement serverless services in your Xamarin
apps
- Create an augmented reality (AR) game for Android and iOS using ARCore
and ARKit, respectively
- Build and train machine learning models using CoreML, TensorFlow, and
Azure Cognitive Services
Who this book is for
This book is for C# and .NET developers who want to learn Xamarin.Forms
and get started with native Xamarin mobile application development from
the ground up. Working knowledge of Visual Studio will help you to get
the most out of this book.