This book develops valuable new approaches to digital out-of-home media
and digital signage in urban environments. It offers solutions for
communicating interactive features of digital signage to passers-by.
Digital out-of-home media and digital signage screens are becoming
increasingly interactive thanks to touch input technology and gesture
recognition. To optimize their conversion rate, interactive public
displays must 1) attract attention, 2) communicate to passers-by that
they are interactive, 3) explain the interaction, and 4) provide a
motivation for passers-by to interact.
This book highlights solutions to problems 2 and 3 above. The focus is
on whole-body interaction, where the positions and orientations of users
and their individual body parts are captured by specialized sensors
(e.g., depth cameras). The book presents revealing findings from a field
study on communicating interactivity, a laboratory on analysing visual
attention, a field study on mid-air gestures, and a field study on using
mid-air gestures to select items on interactive public displays.