This book presents selected research and development on virtual reality
(VR) and serious games (SG) applications to assist children with Autism
Spectrum Disorder (ASD) in their learning of different skills. Children
with ASD have challenges to learn skills of learning, living, and
working, due to their cognitive and behavioral limitations. The authors
and their research teams of this book have many years' research
experience developing innovative and interactive VR and SG technology
for the special needs education. More specifically, several VR serious
games are designed to train children with ASD on learning skill, life
skill, and job skill. Such games are often developed based on the needs
of special education and used by special needs schools in Singapore.
This book is a useful resource for students, scholars, and designers of
learning material who want to embrace VR and SG for children with ASD.