Understanding Virtual Reality: Interface, Application, and Design,
Second Edition arrives at a time when the technologies behind virtual
reality have advanced dramatically. The book helps users take advantage
of the ways they can identify and prepare for the applications of VR in
their field. By approaching VR as a communications medium, the authors
have created a resource that will remain relevant even as underlying
technologies evolve. Included are a history of VR, systems currently in
use, the application of VR, and the many issues that arise in
application design and implementation, including hardware requirements,
system integration, interaction techniques and usability.