There's Not an App for That will make your work stand out from the
crowd. It walks you through mobile experiences, and teaches you to
evaluate current UX approaches, enabling you to think outside of the
screen and beyond the conventional. You'll review diverse aspects of
mobile UX: the screens, the experience, how apps are used, and why
they're used. You'll find special sections on "challenging your
approach", as well as a series of questions you can use to critique and
evaluate your own designs. Whether the authors are discussing real-world
products in conjunction with suggested improvements, showcasing how
existing technologies can be put together in unconventional ways, or
even evaluating "far out" mobile experiences of the future, you'll find
plenty of practical pointers and action items to help you in your
day-to-day work.