Captives of Sorcery...
It began as just another evening of fantasy gaming with James, Karl,
Andrea, and the rest ready to assume their various roles as wizard,
cleric, warrior, or thief. But sorcerous gamemaster Professor Deighton
had something else planned for this unsuspecting group of college
students. And the "game" soon became a matter of life and death as the
seven adventurers found themselves transported to an alternate world and
into the bodies of the actual characters they had been pretending to be.
Cast into a land where magic worked all too well, dragons were a
fire-breathing menace, and only those quick enough with a sword or their
wits survived, the young gamers faced a terrible task. For the only way
they would ever see Earth again was if they could find the legendary
Gate Between Worlds--a place guarded by the most terrifying and deadly
enemy of all....