A young man looking for death finds purpose in a world beyond our own
in this sweeping fantasy from Greg Keyes (The Briar King, Newton's
Cannon).
Errol Greyson hadn't intended to commit suicide. Or so he told himself.
But waking up after his "cry for help" in the body of a wood-and-metal
construct magically animated by Aster―the strange girl from school―was
not a result he could have imagined.
Aster's wild explanations of a quest to find the water of health that
would cure her father seemed as unreal as her description of Errol's own
half-dead existence, his consciousness stuck in an enchanted automaton
while his real body was in a coma from which it might never wake. And of
course, they would need to recruit a girl―a virgin, no less―who had been
dead for thirty years, to lead them through something called the Pale,
beyond which a bunch of magical kingdoms existed. Plus, the threat that
Aster could turn him off like a light switch, sending him into a hellish
oblivion, was a convincing incentive to cooperate.
It all seemed quite mad: Either Aster was nuts, or Errol was
hallucinating. But if it meant a new chance at life, he reckoned it was
worth playing along.