The World Fantasy Award-winning author of The First Fifteen Lives of
Harry August presents a mesmerizing tale of a gambling house whose
deadly games of chance and skill control the fate of empires.
Everyone has heard of the Gameshouse. But few know all its secrets. . .
It is the place where fortunes can be made and lost through chess,
backgammon -- every game under the sun.
But those whom fortune favors may be invited to compete in the higher
league. . . a league where the games played are of politics and empires,
of economics and kings. It is a league where Capture the Castle involves
real castles, where hide and seek takes place on the scale of a
continent.
Among those worthy of competing in the higher league, three unusually
talented contestants play for the highest stakes of all. . .