Chris Chen

(Author)

The Big Book of Six SIGMA Training Games: Proven Ways to Teach Basic Dmaic Principles and Quality Improvement ToolsPaperback, 2 December 2004

The Big Book of Six SIGMA Training Games: Proven Ways to Teach Basic Dmaic Principles and Quality Improvement Tools
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Part of Series
Big Book
Print Length
256 pages
Language
English
Publisher
McGraw-Hill Companies
Date Published
2 Dec 2004
ISBN-10
0071443851
ISBN-13
9780071443852

Description

An effective and engaging way employees can learn Six Sigma and put its concepts into play

Part of the popular Big Book of Games series, which capitalizes on the proven effective method for workplace training, this first book of training games for Six Sigma ensures that employees will better retain Six Sigma's complex topics.

This invaluable tool offers 50 experiential activities that teach the core improvement approach of Six Sigma, called DMAIC (Define, Measure, Analyze, Improve, Control), as well as many of the popular statistical improvement tools, including Pareto charts and Failure Mode Effects Analysis (FMEA). These games:

Teach Six Sigma roles and organization

Gear the team up for success

Identify problems and generate solutions

Teach project management

Help teams understand the need for Six Sigma

Product Details

Authors:
Chris ChenHadley Roth
Book Format:
Paperback
Country of Origin:
US
Date Published:
2 December 2004
Dimensions:
23.62 x 18.8 x 1.73 cm
ISBN-10:
0071443851
ISBN-13:
9780071443852
Language:
English
Location:
New York, NY
Pages:
256
Series:
Weight:
444.52 gm

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