**In the third installment of the popular Adventurers Guild trilogy, Zed
and Brock must prevent catastrophe when a centuries-old plot threatens
to rip their world apart.
**Someone had made a terrible, tragic, fatal mistake. Unless, of course
. . . Unless they'd done it on purpose.
After falling victim to a vile betrayal, Zed is cut off from Brock and
their friends and unable to warn them about a dangerous enemy on the
move. The Adventurers Guild may have defeated the evil that cast the
elves from their home, but that doesn't keep them in the Freestoners'
good graces for long.
An ordinary day at the market comes to a fatal end when a rare Danger
infiltrates the city, leaving over a dozen dead. Tensions come to a boil
as the city is threatened by upheaval from within and becomes alight
with terror. Brock finds himself frustratingly unable to utilize his
underground contacts . . . though the mysterious Lady Grey may not be
finished with him yet.
To come together to save their city from a timeless evil looking to
settle a score, the young adventurers must learn to trust in each other
and be willing to do whatever it takes to stop the tragedy of the Day of
Dangers from happening again.
Also available in the series: The Adventurers GuildTwilight of the
Elves