Somewhere on the other side of the world, a plane is falling from the
sky.
You can see it on your laptop. You can watch it happening on YouTube.
You can hit rewind and watch it burning on repeat.
Combining play text with experimental book design, the accident did not
take place is a hyper-real exploration of the way we consume
information, and the way information consumes us; a frenetic, head-on
collision with a world thoroughly mediated by screens, a world possessed
with post-truth hysteria, a world yearning for contact with those who
seem so far away.