Unleash the power of declarative programming in SwiftUI with practical
recipes for building cross-platform Apple applications for iOS 14,
macOS, and watchOS using Swift 5.3, Xcode 12, and SwiftUI 2.0
Key Features
-
Apply the declarative programming paradigm for building cross-platform
UIs for Apple devices
-
Learn to integrate UIKit, Core Data, Sign in with Apple, and Firebase
with SwiftUI
-
Adopt the new SwiftUI 2.0 features to build visually appealing UIs at
speed
Book Description
SwiftUI is an innovative and simple way to build beautiful user
interfaces (UIs) for all Apple platforms, right from iOS and macOS
through to watchOS and tvOS, using the Swift programming language. In
this recipe-based book, you'll work with SwiftUI and explore a range of
essential techniques and concepts that will help you through the
development process. The recipes cover the foundations of SwiftUI as
well as the new SwiftUI 2.0 features introduced in iOS 14. Other recipes
will help you to make some of the new SwiftUI 2.0 components
backward-compatible with iOS 13, such as the Map View or the Sign in
with Apple View.
The cookbook begins by explaining how to use basic SwiftUI components.
Then, you'll learn the core concepts of UI development such as Views,
Controls, Lists, and ScrollViews using practical implementation in
Swift. By learning drawings, built-in shapes, and adding animations and
transitions, you'll discover how to add useful features to the SwiftUI.
When you're ready, you'll understand how to integrate SwiftUI with
exciting new components in the Apple development ecosystem, such as
Combine for managing events and Core Data for managing app data.
Finally, you'll write iOS, macOS, and watchOS apps while sharing the
same SwiftUI codebase.
By the end of this SwiftUI book, you'll have discovered a range of
simple, direct solutions to common problems found in building SwiftUI
apps.
What you will learn
-
Explore various layout presentations in SwiftUI such as HStack,
VStack, LazyHStack, and LazyVGrid
-
Create a cross-platform app for iOS, macOS, and watchOS
-
Get up to speed with drawings in SwiftUI using built-in shapes, custom
paths, and polygons
-
Discover modern animation and transition techniques in SwiftUI
-
Add user authentication using Firebase and Sign in with Apple
-
Handle data requests in your app using Core Data
-
Solve the most common SwiftUI problems, such as integrating a MapKit
map, unit testing, snapshot testing, and previewing layouts
Who this book is for
This book is for mobile developers who want to learn SwiftUI as well as
experienced iOS developers transitioning from UIKit to SwiftUI. The book
assumes knowledge of the Swift programming language. Knowledge of
object-oriented design and data structures is useful but not necessary.