This textbook presents worked-out exercises on game theory with detailed
step-by-step explanations. While most textbooks on game theory focus on
theoretical results, this book focuses on providing practical examples
in which students can learn to systematically apply theoretical solution
concepts to different fields of economics and business. The text
initially presents games that are required in most courses at the
undergraduate level and gradually advances to more challenging games
appropriate for masters level courses. The first six chapters cover
complete-information games, separately analyzing simultaneous-move and
sequential-move games, with applications in industrial economics, law,
and regulation. Subsequent chapters dedicate special attention to
incomplete information games, such as signaling games, cheap talk games,
and equilibrium refinements, emphasizing common steps and including
graphical illustrations to focus students' attention on the most
relevant payoff comparisons at each point of the analysis. In addition,
exercises are ranked according to their difficulty, with a letter (A-C)
next to the exercise number. This allows students to pace their studies
and instructors to structure their classes accordingly. By providing
detailed worked-out examples, this text gives students at various levels
the tools they need to apply the tenets of game theory in many fields of
business and economics. This text is appropriate for
introductory-to-intermediate courses in game theory at the upper
undergraduate and master's level.