Children love stories; they even need them. Through stories, they do not
only dive into a fantasy world, but also learn to understand facts.
Storytelling as a method of knowledge transfer is therefore widespread
and essential. Can this tool be raised to a new, more effective level
with the help of augmented reality (AR) technology? What potential or
risks does augmented reality entail for children? The theoretical
framework of this work is the topic of storytelling and its influence on
children as a tool for knowledge creation, which is followed by the
technical basics of augmented reality. Theoretical learning approaches
as well as practical examples and various studies on learning efficiency
reveal additional factors with regard to added didactic value. A model
based on research literature with categories of AR storytelling is then
applied to three case studies, and the results are evaluated by means of
expert interviews put into a practical context. Finally, the author
discusses the limitations of the use of technology in imparting
knowledge to children.