"One cannot fight destiny, boy. Even if one did not ask for it. The
idol calls for you, and you must answer its call..."
Shinji Takahashi is just an ordinary kid. An ordinary homeschooled
smart-alecky kid being raised by his globe-trotting aunt Yui. But when a
magical guardian decides to use him as a conduit to awaken its power,
Shinji's life takes a turn for the anything-but-ordinary. Captured by
the menacing Hightower Corporation, which is bent on using the
guardian's magic for its own nefarious purposes, Shinji must team up
with a brilliant young tech whiz named Lucy and her robot mouse, Tinker,
in order to escape.
Together the two turn to the venerable Society of Explorers and
Adventurers and its ragtag cast of spelunkers, hackers, mapmakers,
pilots, and mythology experts (among other things) to return the
guardian to its rightful home and release Shinji from its magic--which
seems to be draining his life force. Time is ticking, the Hightower
Corporation is in hot pursuit, and success or failure might depend on
one small thing--Shinji finally coming around to the belief that he is
anything but ordinary.
Based on the Society of Explorers and Adventurers lore that exist
across the Walt Disney Parks, Shinji Takahashi and the Mark of the
Coatl is the first book in an all-new action-adventure series that
brings S.E.A. into the twenty-first century through a blend of science
and magic, and a focus on two young characters on an epic journey.