Packed with numerous examples this easy-to-use manual provides designers
of interactive media with a practical guide to screen design. Written
for the working designer, the manual shows how to rework information so
that it is suitable for the chosen target group and the media they are
using. It describes background information and encourages further
development of the language of digital media. In doing so it covers all
aspects of screen design, including: perception and learning,
ergonomics, communication theory, image research, aesthetics, and the
design of navigation and orientation elements.