Chris Bailey

(Author)

Researching Virtual Play Experiences: Visual Methods in Education Research (2021)Hardcover - 2021, 12 October 2021

Researching Virtual Play Experiences: Visual Methods in Education Research (2021)
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Part of Series
Digital Education and Learning
Print Length
382 pages
Language
English
Publisher
Palgrave MacMillan
Date Published
12 Oct 2021
ISBN-10
3030786935
ISBN-13
9783030786939

Description

This book illuminates the lived experience of a group of primary school children engaged in virtual world play during a year-long after-school club. Shaped by post-structuralist theory and New Literacy Studies, it outlines a playful, participatory and emergent methodological approach, referred to as 'rhizomic ethnography'. This 'hybrid' text uses both words and images to describe the fieldsite and the methodology, demonstrating how children's creation of a digital community through Minecraft was shaped by the both the game and their wider social and cultural experiences. Through the exploration of various dimensions of the club, including visual and soundscape data, the author demonstrates the 'emergent dimension of play'. It will be of interest and value to researchers of children's play, as well as those who explore visual methods and design multimodal research outputs.

Product Details

Author:
Chris Bailey
Book Edition:
2021
Book Format:
Hardcover
Country of Origin:
NL
Date Published:
12 October 2021
Dimensions:
21.01 x 14.81 x 2.39 cm
ISBN-10:
3030786935
ISBN-13:
9783030786939
Language:
English
Location:
Cham
Pages:
382
Weight:
630.49 gm

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