Design & Technology evolved in the school curriculum from the mid 1960s.
By the 1980s the subject had become mainstream for the British
government to fund research exploring what learners could do when
challenged with design & technology tasks. Richard Kimbell and Kay
Stables worked together on that project, producing in 1991 the first
seminal research report on learners' capability in design & technology.
This book summarises the lessons learned from these projects. The
messages centre on the designing activity, on learning, teaching and
assessment, and - more widely - on what can be learnt about the research
process itself. How does this active, concrete learning tradition enable
cognitive and emotional growth? What influences bear upon this process;
the teacher, the environment, the task, the learners themselves?