How did the Commodore 64 conquer the hearts of millions and become a
platform people still actively develop for even today? What made it so
special?
This book will appeal to both those who like tinkering with old
technology as a hobby and nostalgic readers who simply want to enjoy a
trip down memory lane. It discusses in a concise but rigorous format the
different areas of home gaming and personal computing where the C64
managed to innovate and push forward existing boundaries.
Starting from Jack Tramiel's vision of designing computers "for the
masses, not the classes," the book introduces the 6510, VIC-II and SID
chips that made the C64 unique. It briefly discusses its Basic
programming language and then proceeds to illustrate not only many of
the games that are still so fondly remembered but also the first
generation of game engines that made game development more
approachable - among other topics that are often neglected but are
necessary to provide a comprehensive overview of how far reaching theC64
influence was.
Written in a straightforward and accessible style, readers will relive
the dawn of modern technology and gain a better understanding of the
legacy that was built, bit by bit, in those pioneering days by computers
that had only a tiny fraction of the power modern machines have and,
yet, were used to create the technological world we are now living in.
With a foreword by Michael Tomczyk