If you want to build applications that take full advantage of Windows
Vista's new user interface capabilities, you need to learn Microsoft's
Windows Presentation Foundation (WPF). This new edition, fully updated
for the official release of .NET 3.0, is designed to get you up to speed
on this technology quickly. By page 2, you'll be writing a simple WPF
application. By the end of Chapter 1, you'll have taken a complete tour
of WPF and its major elements.
WPF is the new presentation framework for Windows Vista that also works
with Windows XP. It's a cornucopia of new technologies, which includes a
new graphics engine that supports 3-D graphics, animation, and more; an
XML-based markup language, called XAML, for declaring the structure of
your Windows UI; and a radical new model for controls.
This second edition includes new chapters on printing, XPS, 3-D,
navigation, text and documents, along with a new appendix that covers
Microsoft's new WPF/E platform for delivering richer UI through standard
web browsers -- much like Adobe Flash. Content from the first edition
has been significantly expanded and modified. Programming WPF includes:
- Scores of C# and XAML examples that show you what it takes to get a
WPF application up and running, from a simple "Hello, Avalon" program
to a tic-tac-toe game
- Insightful discussions of the powerful new programming styles that WPF
brings to Windows development, especially its new model for controls
- A color insert to better illustrate WPF support for 3-D, color, and
other graphics effects
- A tutorial on XAML, the new HTML-like markup language for declaring
Windows UI
- An explanation and comparison of the features that support
interoperability with Windows Forms and other Windows legacy
applications
WPF represents the best of the control-based Windows world and the
content-based web world. Programming WPF helps you bring it all
together.