Summary
Programming for Musicians and Digital Artists: Creating Music with
ChucK offers a complete introduction to programming in the open source
music language ChucK. In it, you'll learn the basics of digital sound
creation and manipulation while you discover the ChucK language. As you
move example-by-example through this easy-to-follow book, you'll create
meaningful and rewarding digital compositions and instruments that make
sound and music in direct response to program logic, scores, gestures,
and other systems connected via MIDI or the network.
Purchase of the print book includes a free eBook in PDF, Kindle, and
ePub formats from Manning Publications.
About this Book
A digital musician must manipulate sound precisely. ChucK is an
audio-centric programming language that provides precise control over
time, audio computation, and user interface elements like track pads and
joysticks. Because it uses the vocabulary of sound, ChucK is easy to
learn even for artists with little or no exposure to computer
programming.
Programming for Musicians and Digital Artists offers a complete
introduction to music programming. In it, you'll learn the basics of
digital sound manipulation while you learn to program using ChucK.
Example-by-example, you'll create meaningful digital compositions and
instruments that respond to program logic, scores, gestures, and other
systems connected via MIDI or the network. You'll also experience how
ChucK enables the on-the-fly musical improvisation practiced by
communities of live music coders around the world.
Written for readers familiar with the vocabulary of sound and music. No
experience with computer programming is required.
What's Inside
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Learn ChucK and digital music creation side-by-side
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Invent new sounds, instruments, and modes of performance
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Written by the creators of the ChucK language
About the Authors
Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are
pioneers in the area of teaching and programming digital music. Ge is
the creator and chief architect of the ChucK language.
Table of Contents
- Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO
PROGRAMMING IN CHUCK
- Basics: sound, waves, and ChucK programming
- Libraries: ChucK's built-in tools
- Arrays: arranging and accessing your compositional data
- Sound files and sound manipulation
- Functions: making your own tools
- Unit generators: ChucK objects for sound synthesis and processing
- Synthesis ToolKit instruments
- Multithreading and concurrency: running many programs at once
- Objects and classes: making your own ChucK power tools
- Events: signaling between shreds and syncing to the outside world
- Integrating with other systems via MIDI, OSC, serial, and more