Pro OGRE 3D Programming is the first detailed guide to utilizing the
Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE runs on
all platforms and provides an object oriented interface to render 3D
scenes, independent of the implementation such as Direct3D or OpenGL.
While it's most commonly used in game creation, it can be utilized to
create a variety of 3D based applications, including architectural
visualization and simulations. Pro OGRE 3D Programming is for all
programmers who are interested in 3d rendering. The authors begin with
obtaining the source code, then move on to using the rendering library,
and conclude with the polishing of the final application. A
beginning-level knowledge of game design practices, intermediate-level
knowledge of the C++ language, and a familiarity with open-source
project-management tools such as CVS and Subversion are all recommended.