Gregory Junker

(Author)

Pro Ogre 3D Programming (Softcover Reprint of the Original 1st)Paperback - Softcover Reprint of the Original 1st, 14 October 2016

Pro Ogre 3D Programming (Softcover Reprint of the Original 1st)
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Part of Series
Expert's Voice in Open Source
Print Length
290 pages
Language
English
Publisher
Apress
Date Published
14 Oct 2016
ISBN-10
1484220315
ISBN-13
9781484220313

Description

Pro OGRE 3D Programming is the first detailed guide to utilizing the Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE runs on all platforms and provides an object oriented interface to render 3D scenes, independent of the implementation such as Direct3D or OpenGL. While it's most commonly used in game creation, it can be utilized to create a variety of 3D based applications, including architectural visualization and simulations. Pro OGRE 3D Programming is for all programmers who are interested in 3d rendering. The authors begin with obtaining the source code, then move on to using the rendering library, and conclude with the polishing of the final application. A beginning-level knowledge of game design practices, intermediate-level knowledge of the C++ language, and a familiarity with open-source project-management tools such as CVS and Subversion are all recommended.

Product Details

Author:
Gregory Junker
Book Edition:
Softcover Reprint of the Original 1st
Book Format:
Paperback
Country of Origin:
NL
Date Published:
14 October 2016
Dimensions:
25.4 x 17.78 x 1.68 cm
ISBN-10:
1484220315
ISBN-13:
9781484220313
Language:
English
Location:
Berkeley, CA
Pages:
290
Publisher:
Weight:
548.85 gm

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