The camera supposedly never lies, yet film's ability to frame, cut and
reconstruct all that passed before its lens made cinema the pre-eminent
medium of visual illusion and revelation from the early twentieth
century onwards. This volume examines film's creative history of special
effects and trickery, encompassing everything from George Méliès' first
trick films to the modern CGI era. Evaluating movements towards the use
of computer-generated 'synthespians' in films such as Final Fantasy:
the Spirits Within (2001), this title suggests that cinematic effects
should be understood not as attempts to perfectly mimic real life, but
as constructions of substitute realities, situating them in the cultural
lineage of the stage performers and illusionists and of the nineteenth
century. With analyses of films such as Destination Moon (1950),
Spider-Man (2002) and the King Kong films (1933 and 2006), this new
volume provides an insight into cinema's capacity to perform illusions.