On Goat Loops, in the realm of Niff, Sam learns a scary new truth about
the Son of the Solstice prophecy, one his long-absent mother had
neglected to tell him. Not only is he destined to fight an ancient
sorcerer, but it will result in his certain death. As Sam's powers grow,
he and his half-giant friend chase mysterious no-magic pockets, battle
annoying, bitey dokkas, and look for a way to save the worlds-- and his
own skin.