Gaze through the gate! Paranormal adventure abounds when an ancient
curse at long last lifts from the River Kingdom of Sevenarches. The
heroes trek into the ancient forest realm in search of answers, but
first they find violent druids, wicked fey hunters, and paranoid
townsfolk. Behind it all is an enigmatic bogeyman who pulls the strings
from a coterminous plane of spindly shadows. Can the characters unravel
the schemes of Kaneepo the Slim? How does the fatal obnubilate curse
relate to their missing memories? And what awaits them on the other side
of the Seventh Arch? There's just one way to find out!
"The Seventh Arch" is a Pathfinder adventure for four 1st-level
characters. This adventure begins the Gatewalkers Adventure Path, a
three-part monthly campaign in which a team of paranormal investigators
unravel the mystery behind a mass amnesic episode which left them with
lost memories and strange powers. This adventure also includes a
gazetteer of adventure sites on the alien world of Castrovel, the Green
Planet; new rules options perfect for paranormalist adventurers; and
strange new creatures to befriend or bedevil your players.
Each monthly full-color softcover Pathfinder Adventure Path volume
contains an in-depth adventure scenario, stats for several new monsters,
and support articles meant to give Game Masters additional material to
expand their campaign. Pathfinder Adventure Path volumes use the Open
Game License and work with both the Pathfinder RPG and the world's
oldest fantasy RPG.