More scattered cards of the mysterious and powerful Harrow deck known as
the Deck of Destiny must be gathered before those who would use the
Harrow's power to alter fate itself for their own needs can get them
first. But this time, the cards come to the heroes when one of their
competitors grows aggressive and attacks them in their own home. Only by
gathering allies, exploring an ancient ruin, and exploring a corrupted
demiplane can the heroes stand a chance over their latest enemy--a
demonic mercenary who's taken an apocryphal Harrow card as his own
identity.
"The Destiny War" is a Pathfinder adventure for four 14th-level
characters. This adventure continues the Stolen Fate Adventure Path, a
three-part monthly campaign in which a band of adventurers are thrust
into the role of the defenders of destiny itself. This adventure also
includes new magical items and treasures to be discovered, including
another 18 powerful cards from the Deck of Destiny, and a mix of
monsters to torment the player characters.
Each monthly full-color softcover Pathfinder Adventure Path volume
contains an in-depth adventure scenario, stats for several new monsters,
and support articles meant to give Game Masters additional material to
expand their campaign. Pathfinder Adventure Path volumes use the Open
Game License and work with both the Pathfinder RPG and the world's
oldest fantasy RPG.