With the recovery of the Kintargo Contract and numerous alliances in
place, the so-called Silver City of Kintargo and its surrounding region
of Ravounel is now protected from invasion by Cheliax. The heroes of
Kintargo are ready to sign formal treaties and accords with Cheliax to
secure Kintargo's independence, yet enemies made during the region's
liberation remain active and bear grudges. Worse, the one-time despotic
ruler of Kintargo, Barzillai Thrune lives on in the depths of Hell, and
his plans for the region have only been slowed. Strange manifestations
of ghostly spirits and infernal hauntings spread through Kintargo, and
before long, the truth cannot be ignored--the high-inquisitor's death
has only made him more powerful, and the secret to stopping him forever
lies hidden in the roots of Hell itself! Can Kintargo's heroes brave the
depths of the pit to ensure the city is finally and forever safe from
Barzillai Thrune?
"Breaking the Bones of Hell" is a Pathfinder Roleplaying Game adventure
for 15th-level characters. The adventure concludes the Hell's Rebels
Adventure Path, an urban- and political-themed campaign that focuses on
a rebellion against one of the Pathfinder Campaign Setting's most
infamous nations--devil-haunted Cheliax. Several new monsters, an
exploration of the faith and secrets of the archdevil Mephistopheles,
suggestions for how to continue your Hell's Rebels campaign beyond the
events of this Adventure Path, and a brand new Pathfinder Journal round
out this volume of the Pathfinder Adventure Path!