In another world and time humans are no longer the dominant species.
What remains are isolated colonies and fractured societies separated by
vast wilderness. Highly evolved animals roam between land and water, day
or night limiting travel. The remaining individuals, families and races
with unique traits and skills settle wherever they can find safety.
On a coastal island a young man named Wheel has been working with
hundreds of other abductees forced into the territory of deadly
predators to gather resources. After five years of planning and aided by
his closest allies he unleashes a rebellion that changes the island's
power structure. With new control and authority his group must find a
way to insure the survival of all who follow them but across miles of
swamp other colonies can be just as hostile as the creatures hidden
beneath the surface.
In a mountainous forest teams of young hunters must provide for their
colony under the supervision of older more experienced leaders. One is a
teenager named Harben who's gifted with a rare ability that helps him
survive in the wild. If they manage to return home friends and family
work and train together to ensure everyone has what they need. Even
surrounded by a harsh environment most know what dangers to expect until
one day everything changes forcing Harben and his fellow hunters to put
their training to the ultimate test.
Two groups are set on missions with their own goals while struggling
with personal emotions and conflicting decisions. Everything is
connected on a path that may lead to victory or defeat in an
unpredictible story of suffering, belief and survival.