Understanding the complex mechanisms of negotiations and decision-making
in the EU is a difficult task, even for trained experts. For students
who are just learning about the field, trying to untangle this
complexity is even more challenging. Even though more and more scholars
agree that cooperative learning methods are effective tools for teaching
about international institutions, these approaches are still neglected
in the area of European policy-making. This study is an attempt to
address the neglect. The authors suggest that role-play simulation
games, if implemented with sufficient supervision, are exceptional
instruments for learning and teaching in higher education courses.
Drawing on a broad theoretical framework of negotiation and education
theory, the authors develop a concept for simulation game scenarios that
can conveniently be applied to classroom-based instruction on the EU.
The book addresses both university lecturers and professionals, who are
teaching in the area of EU institutions, negotiations and
decision-making.