This book provides a gradual introduction to the naming game, starting
from the minimal naming game, where the agents have infinite memories
(Chapter 2), before moving on to various new and advanced settings: the
naming game with agents possessing finite-sized memories (Chapter 3);
the naming game with group discussions (Chapter 4); the naming game with
learning errors in communications (Chapter 5); the naming game on
multi-community networks (Chapter 6); the naming game with multiple
words or sentences (Chapter 7); and the naming game with multiple
languages (Chapter 8). Presenting the authors' own research findings and
developments, the book provides a solid foundation for future advances.
This self-study resource is intended for researchers, practitioners,
graduate and undergraduate students in the fields of computer science,
network science, linguistics, data engineering, statistical physics,
social science and applied mathematics.