The goal of this book is to crystallize the emerging mobile computing
technologies and trends by focusing on the most promising solutions in
services computing. The book will provide clear proof that mobile
technologies are playing an increasingly important and critical role in
supporting toy computing. The goal of this book is to bring together
academics and practitioners to describe the use and synergy between the
above-mentioned technologies.
This book is intended for researchers and students working in computer
science and engineering, as well as toy industry technology providers,
having particular interests in mobile services.