As far as interaction with screens is concerned, the given technology of
particular interactive devices entails an ambiguous status of screens:
what is shown on the screen has to do with how one interacts with it,
that is, we can almost literally see what we are doing. This study is
devoted to a theoretical exploration of intersections between mobility
and visuality from a historical-comparative perspective, addressing the
mobility of visual experience and the screen-based access to such
experiences in a range of case studies.
The author develops the concept through five chapters and analyzes a
variety of contemporary screen technologies and the cultural practices
involving these screen-based configurations - the ways in which we
engage with screens as interfaces with spatial, temporal, and haptic
experiences.