Capcom's Keiji Inafune followed the unexpected success of Mega Man 2
with a "kitchen sink" sequel that included eight new robot masters, a
canine companion, a mysterious new frenemy, and a melancholy tone that
runs through the game from its soft opening notes. Mega Man 3 was the
biggest, messiest, and most ambitious Mega Man game yet. But why do we
hunger for twitchy, difficult platformers like Mega Man 3 decades later
when the developers, the franchise, and the Blue Bomber himself have all
moved on? Investigating the development of the Mega Man series alongside
the rise of video game emulation, the YouTube retrogaming scene, and the
soaring price of NES carts, novelist Salvatore Pane takes a close and
compelling look at the lost power-ups of our youth that we collect in
our attempts to become complete again.