An essential guide for budding creative content makers to getting on in
the new world of digital media. Explores the various opportunities
available in the form of Media labs, film festivals and skills training
and gives advice on where they are, what they offer and how to
apply.Includes history and discussion of Media Labs and how they will
play a key part in the digital world of the future and the coming
revolution in narrative storytelling.
We live in an age of moving images. More than ever, creatives are hungry
to find their path towards storytelling opportunities in both filmmaking
and gaming. Is a degree in Media Studies or Game Creation necessary
today? Or can Media Labs provide the training and development you need
to launch your career in the creative industries? In bringing this book
to life, writer and film lecturer James Clarke has secured interviews
with a number of practitioners in the creative industries to explore the
opportunities available in a world where art, technology and new media
are disrupting everything that has gone before.
From game jams to film festivals, from how to apply for funding, to who
to connect with online, this is an essential guide to the evolving and
dynamic world of the media lab as a place (actual or virtual) that
encourages, nurtures and provides tangible support for creative talents
and their projects. While the focus is on filmmaking and gaming, the
author also delves into the 'brave new worlds' of VR and AR.
Providing an overview of the range of media labs on offer, the book is
enriched by interviews with contemporary practitioners working in lab
culture around the world.