Master multithreading and concurrent processing with C++
Key Features
- Delve into the fundamentals of multithreading and concurrency and find
out how to implement them
- Explore atomic operations to optimize code performance
- Apply concurrency to both distributed computing and GPGPU processing
Book Description
Multithreaded applications execute multiple threads in a single
processor environment, allowing developers achieve concurrency. This
book will teach you the finer points of multithreading and concurrency
concepts and how to apply them efficiently in C++.
Divided into three modules, we start with a brief introduction to the
fundamentals of multithreading and concurrency concepts. We then take an
in-depth look at how these concepts work at the hardware-level as well
as how both operating systems and frameworks use these low-level
functions.
In the next module, you will learn about the native multithreading and
concurrency support available in C++ since the 2011 revision,
synchronization and communication between threads, debugging concurrent
C++ applications, and the best programming practices in C++.
In the final module, you will learn about atomic operations before
moving on to apply concurrency to distributed and GPGPU-based
processing. The comprehensive coverage of essential multithreading
concepts means you will be able to efficiently apply multithreading
concepts while coding in C++.
What you will learn
- Deep dive into the details of the how various operating systems
currently implement multithreading
- Choose the best multithreading APIs when designing a new application
- Explore the use of mutexes, spin-locks, and other synchronization
concepts and see how to safely pass data between threads
- Understand the level of API support provided by various C++ toolchains
- Resolve common issues in multithreaded code and recognize common
pitfalls using tools such as Memcheck, CacheGrind, DRD, Helgrind, and
more
- Discover the nature of atomic operations and understand how they can
be useful in optimizing code
- Implement a multithreaded application in a distributed computing
environment
- Design a C++-based GPGPU application that employs multithreading
Who this book is for:
This book is for intermediate C++ developers who wish to extend their
knowledge of multithreading and concurrent processing. You should have
basic experience with multithreading and be comfortable using C++
development toolchains on the command line.