The gates to Otherworld are closed, and Captain Britain is trapped on
the wrong side! Usurpers Merlyn and King Arthur are now in control of
the Lunatic Citadel. Furies the size of Sentinels raze villages in their
hunt for the witchbreed. Bloodthirsty vampires roam. Cut off from
Krakoa, Betsy Braddock is Otherworld's only hero - and to save her
people, she must recruit a roundtable of her own! Ten Knights of X will
set out on a dangerous quest, but not all will make it to the end. Can
those who survive locate the holy grail of mutantkind? The fate of
Otherworld lies at the center of Krakoa's future! Collecting KNIGHTS OF
X #1-5.