Although the number of commercial Java games is still small compared to
those written in C or C++, the market is expanding rapidly. Recent
updates to Java make it faster and easier to create powerful gaming
applications-particularly Java 3D-is fueling an explosive growth in Java
games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies,
Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom
Clancy's Politika, and scores of others have earned awards and become
bestsellers.Java developers new to graphics and game programming, as
well as game developers new to Java 3D, will find Killer Game
Programming in Java invaluable. This new book is a practical
introduction to the latest Java graphics and game programming
technologies and techniques. It is the first book to thoroughly cover
Java's 3D capabilities for all types of graphics and game development
projects.Killer Game Programming in Java is a comprehensive guide to
everything you need to know to program cool, testosterone-drenched Java
games. It will give you reusable techniques to create everything from
fast, full-screen action games to multiplayer 3D games. In addition to
the most thorough coverage of Java 3D available, Killer Game
Programming in Java also clearly details the older, better-known 2D
APIs, 3D sprites, animated 3D sprites, first-person shooter programming,
sound, fractals, and networked games. Killer Game Programming in Java
is a must-have for anyone who wants to create adrenaline-fueled games in
Java.