A Sword & Sorcery roleplaying game set in a Fantasy Bronze Age
inspired by the legends and cultures of the Ancient Near East.
The Zaharets, the land between the Vori Wastes and the Plains of Aeco,
is well-known as the Land of Risings. Dominated by the rising
city-states of Ameena Noani and Sentem, facing each other along the
great War Road, the Zaharets has always been home to powerful
civilizations. Beastmen ruins dot the landscape, a constant reminder of
the Kingdom of Sin and the fragility of the Law of Men. Even older are
the great ruins of the Hulathi, the legendary sea peoples, and the
Hannic mansions sealed beneath the mountains, awaiting those who would
seek out the Lost Folk. Scars abound from the wars between ruined Keta
in the north and Gerwa in the south. And, far to the east, the legends
of Muadah still beckon occultists and Jackals who seek to plunder its
corrupted ruins.
Inspired by the myths, cultures, and history of the Ancient Near East,
and by such ancient texts as the Iliad, the Epic of Gilgamesh, and
the Old Testament, Jackals is a Sword & Sorcery roleplaying game set
in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest
system, Jackals places players in the role of Jackals--adventurers,
explorers, sellswords, and scavengers--and sends them out into the
peril-filled land of the Zaharets to make their fortune... or perhaps
fulfill a greater destiny . . .