This book presents examples of and the latest simulation studies on
artificial societies and populations, highlighting innovative
implementations of various models of artificial societies and
populations using a new, C++-related simulation tool. It demonstrates
that the prey-predator models--including spatial distribution, moving
patterns, limited renewable food, fear, gregarious (herd) instinct,
clustering, epidemics, and competition--are more complex than other
publications have suggested, and highlights the great discrepancy
between agent-based and conventional continuous models. The book also
discusses the modeling and simulation of self-organization and
interactions between organizations, including terror organizations,
offering fascinating insights into organizational dynamics.
The book provides a broad range of examples and comparisons with the
classical dynamics approach, showing readers how to construct models of
complex systems. It starts with descriptions of the behavior of
interacting individuals and also includes important information on the
macro-behavior of the whole system.