Image technology is a continually evolving field with various
applications such as image processing and analysis, biometrics, pattern
recognition, object tracking, remote sensing, medicine diagnoses and
multimedia. Significant progress has been made in the level of interest
in image morphology, neural networks, full color image processing, image
data compression, image recognition, and knowledge -based image analysis
systems.
Computer graphics has been mainly driven by engineering design processes
and has established itself as a dominating methodology in computer aided
design (CAD). Subsequently, computer graphics has found applications in
information visualization, computer art, digital entertainment, user
interfaces, visual programming, scientific visualization, education and
training. Traditionally, the image technology and the computer graphics
technology have subsumed slightly different goals. In computer graphics,
computers are used to create pictures, animations and simulations. The
image technology, on the other hand, consists of techniques and
methodologies that modify or interpret existing pictures.
Integrated Image and Graphics Technologies attempts to enhance the
access points to both introductory and advanced material in this area,
and to facilitate the reader with a comprehensive reference for the
study of integrated technologies, systems of image and graphics
conveniently and effectively. This edited volume will provide a
collection of fifteen contributed chapters by experts, containing
tutorial articles and new material describing in a unified way, the
basic concepts, theories, characteristic features of the technology and
the integration of image and graphics technologies, with recent
developments and significant applications.
Integrated Image and Graphics Technologies is designed for a
professional audience composed of researchers and practitioners in
industry. This book is also suitable as a secondary text for
graduate-level students in computer science and engineering.