This book covers the features of HTML5 Canvas, CSS3 graphics, and shows
how you can extend the power of CSS3 with SVG. The material in this book
is accessible to people who have limited knowledge of HTML and
JavaScript. Companion DVD with source code and graphics. While the
material is accessible to those with limited knowledge of HTML and
JavaScript, but more advanced users will benefit from numerous graphics
techniques. The book also includes illustrative code samples and
illustrations that are useful for Web developers and
SVG/Flash/Silverlight developers. You'll see examples that help you
learn to do the following in HTML5 Canvas, CSS3, and SVG: render Bezier
curves, apply colors and gradients, transform 2D shapes and JPG files,
perform animation effects, create 2D/3D bar charts and line graphs,
handle mouse events, render HTML5/CSS3/SVG pages in Android, and learn
the mechanics of a Tic-tac-toe game. A companion DVD contains all the
source code and color graphics from the book.