This book is about the fundamentals of light, shadow and reflectivity;
the focus is firmly on helping to improve visual understanding of the
world around and on techniques for representing that world. Rendering is
the next step after drawing to communicate ideas more clearly. Building
on what Scott Robertson and Thomas Bertling wrote about in How To Draw:
Drawing and Sketching Objects and Environments from Your Imagination,
this book shares everything the two experts know about how to render
light, shadow and reflective surfaces. This book is divided into two
major sections: the first explains the physics of light and shadow. One
will learn how to construct proper shadows in perspective and how to
apply the correct values to those surfaces. The second section focuses
on the physics of reflectivity and how to render a wide range of
materials utilizing this knowledge. Throughout the book, two icons
appear that indicate either "observation" or "action." This means the
page or section is about observing reality or taking action by applying
the knowledge and following the steps in creating your own work. Similar
to our previous book, How To Draw, this book contains links to free
online rendering tutorials that can be accessed via the URL list or
through the H2Re app.