It was supposed to be a simple test flight, one that pilot Ariane Austin
was on only as a last-ditch backup; intelligent, superhumanly fast
automation would handle the test activation and flight of humanity's
first faster-than-light vessel. But when the Sandrisson Drive activated,
every automated system crashed, the nuclear reactor itself shut down,
and only the reflexes and training of a racing pilot saved the test
vessel Holy Grail from crashing into the impossible wall that had
appeared before them, a wall which is just part of a monstrous enclosure
surrounding a space 20,000 kilometers across. With all artificial
intelligences inert and their reactor dead, they had to find some other
source of power to reactivate the Sandrisson Drive and - hopefully -
take them home.
And that was only the beginning. As Ariane, Dr. Simon Sandrisson, darkly
enigmatic power engineer Marc C. DuQuesne, and the rest of the Holy
Grail's crew explore the immense artifact, they discover that they are
not alone; they have entered a place the alien inhabitants call "The
Arena," and there is no way out without joining one of the alien
factions...or winning recognition as a faction in their own right,
playing by the Arena's rules - and by the Arena's rules, one failed
challenge could mean death or worse - perhaps for the entire human race.
Surrounded by alien factions, each with its own secret plans and
motivations, some wielding powers so strange as to be magical, Ariane
sets out to beat the Arena at its own game. With DuQuesne's strategies,
Sandrisson's genius, and her own unyielding determination, she's going
to bring the Holy Grail home - even if she has to beat every faction
in the Arena to do it!