How would you have fared as one of Napoleon's marshals, or in command of
a division of redoutable British redcoats under Wellington? Grand
Battery offers you the chance to find out. This book includes all the
rules you need to play miniature wargames set in the Napoleonic Wars,
plus plenty of useful background information you need to get started.
The book provides a concise historical overview of the events and
battles of the period, and includes sections on the weapons and tactics
of the various armies. The buyer's guide gives an up-to-date survey of
the wealth of ranges of miniatures available and advice on which are
compatible with which. Organizational tables give a breakdown of typical
formations for all the major combatants and most of the minor ones (any
one for a Wurttemburg infantry division?), allowing you to structure
your collection and also to organize hypothetical games quickly with
'off the peg' orders of battle. Three historical scenarios are also
included, each with their own specific orders of battle, maps,
objectives and victory conditions.
The rules themselves, which utilize an innovative card-driven turn
sequence to simulate the unpredictable ebb and flow of battle, are
designed for playability, while still giving 'realistic' results and
rewarding sound tactics. Though designed primarily for division level
games with 25 or 15mm figures, the command and control system takes
account of corps or even the largest army level games and they are
easily adaptable to any figure scale.
Get ready to march to the sound of the guns!