Genius is a breakthrough novel for young adults and others who love
this mind-expanding genre. Genius is exciting, provocative, fresh,
innovative, and smart, smart, smart. Please don't wait until Genius is
a cult classic to read it. -- James Patterson, #1 New York Times
bestselling author of the Maximum Ride novels.
**
Trust no one. Every camera is an eye.** Every microphone an ear.
Find me and we can stop him together.
Rex: Sixteen-year-old Mexican American programmer. One of the best
in the world. Determined to find his missing brother.
Tunde: Fourteen-year-old self-taught engineering genius. Brought the
Internet to his Nigerian village. Targeted by a ruthless military
warlord.
Painted Wolf: Mysterious sixteen-year-old activist blogger. Pulled
into the spotlight when her father became involved with a corrupt
Chinese official.
The Game: Two hundred geniuses. A head-to-head competition devised
by India's youngest CEO and visionary.
Welcome to the revolution. Get ready to run.
In Genius: The Game, an action-packed young adult novel by Leopoldo
Gout, three brilliant teens from around the world use their knowledge of
hacking, engineering, espionage, and activism in a race to save the
world.
Praise for Genius: The Game:
"There is simply too much here to like. . . . Gout's characters are
believable and immensely likable and their friendship serves as a
delightful and realistic anchor amid the fast-moving chaos. Science
and technology may take center stage in Gout's fictional Game, but it's
the less flashy craft of writing that sells the story." --The New
York Times
"Strong characters who show their bravery throughout, friendships that
do not falter, and ethics that do not fail, even when characters are
faced with the impossible, are a refreshing change to most teenage
novels. Readers will be caught up in the brilliance of the three
characters and be surprised at the many twists and turns that they must
confront. A gripping must-have." --School Library Journal, starred
review
A fast-moving story that presents its protagonists with intriguing
moral choices -- Publishers Weekly