A thrilling illustrated journey through the history of video games and
what they really mean to us
Golden Axe. The Sims. Half Life. Mega Drive. SNES. Like many teenagers
around the world, Edward Ross grew up on a steady diet of video games
and fascinating gadgets. As he continued to obsess over video games
while drawing comic books, he started wondering what it was that made
them more than just a pastime. Why do we play?
This gorgeously illustrated book takes us deep into the history of video
games, from the early prototypes created in the late 1940s through the
growth of the medium in the 1970s and into the modern era, in which
games are a crucial part of mainstream culture.
Exploring politics, history, and personal stories, and moving
seamlessly from the greatest hits to engrossing indie games, Gamish is
a love letter to an obsession that has gripped more than two billion
people around the world.