The Gaming Concepts: Student Companion is the student complement to
Gaming Concepts: A video game curriculum for schools. The companion
includes premade handouts and student engagement sheets to save
educators valuable preparation time. Notable inclusions are 18 weeks of
Daily Food and Activity Logs, 80 Portfolio Reflections, as well as full
links to instructional websites. Gaming Concepts: A video game
curriculum for schools is an educator's guide to teaching college and
career ready skills, social emotional learning and digital citizenship
through the lens of video games. The STEM.org approved curriculum
includes 81 lessons complete with lesson overviews, content standards
addressed, materials needed and directions. Focusing on scholastic
gaming, competitive gaming and social gaming, it is easily implemented
by experienced and novice gamers. The course can be taught for .5 or 1.0
credit and is appropriate for middle school through high school.