Kristy Custer

(Author)

Gaming Concepts: Student Companion: A video gaming curriculum for studentsPaperback, 13 September 2021

Gaming Concepts: Student Companion: A video gaming curriculum for students
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Print Length
108 pages
Language
English
Publisher
High School Esports League
Date Published
13 Sep 2021
ISBN-10
1685243495
ISBN-13
9781685243494

Description

The Gaming Concepts: Student Companion is the student complement to Gaming Concepts: A video game curriculum for schools. The companion includes premade handouts and student engagement sheets to save educators valuable preparation time. Notable inclusions are 18 weeks of Daily Food and Activity Logs, 80 Portfolio Reflections, as well as full links to instructional websites. Gaming Concepts: A video game curriculum for schools is an educator's guide to teaching college and career ready skills, social emotional learning and digital citizenship through the lens of video games. The STEM.org approved curriculum includes 81 lessons complete with lesson overviews, content standards addressed, materials needed and directions. Focusing on scholastic gaming, competitive gaming and social gaming, it is easily implemented by experienced and novice gamers. The course can be taught for .5 or 1.0 credit and is appropriate for middle school through high school.

Product Details

Authors:
Kristy CusterMichael Russell
Book Format:
Paperback
Country of Origin:
US
Date Published:
13 September 2021
Dimensions:
27.94 x 21.59 x 0.56 cm
ISBN-10:
1685243495
ISBN-13:
9781685243494
Language:
English
Pages:
108
Weight:
267.62 gm

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